Difference between revisions of "Infection risk"

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(Created page with "Infection risk is one of the Afflictions that can affect the player in The Long Dark. It is usually obtained after a fight with Wolves or Bears. While being at...")
 
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Infection risk is one of the [[Afflictions]] that can affect the player in [[The Long Dark]]. It is usually obtained after a fight with [[Wolves]] or [[Bears]]. While being at risk doesn't actually do anything to the player, the condition will need to be treated before it develops into an infection.
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Infection risk is one of the [[Afflictions]] that can affect the player in [[The Long Dark]]. It is usually obtained after a fight with [[Wolves]] or a [[Bear]]. While being at risk doesn't actually do anything to the player, the condition will need to be treated before it develops into an infection.
   
 
Because this condition typically comes with [[Lacerations]], an [[Old Man's Beard Wound Dressing]] can be used to treat both conditions simultaneously. Otherwise, [[Antiseptic]] will need to be used.
 
Because this condition typically comes with [[Lacerations]], an [[Old Man's Beard Wound Dressing]] can be used to treat both conditions simultaneously. Otherwise, [[Antiseptic]] will need to be used.

Revision as of 11:18, 5 August 2016

Infection risk is one of the Afflictions that can affect the player in The Long Dark. It is usually obtained after a fight with Wolves or a Bear. While being at risk doesn't actually do anything to the player, the condition will need to be treated before it develops into an infection.

Because this condition typically comes with Lacerations, an Old Man's Beard Wound Dressing can be used to treat both conditions simultaneously. Otherwise, Antiseptic will need to be used.